CASCADE
Artificial Intelligence - 2026
Cascade is a two player game built using python for the subject Artificial Intelligence in the university of Melbourne. I, alongside my parter, built an AI agent that chooses the next best move depending on the current environment. We did this by implementing search techniques such as minimax, alpha-beta pruning, null move pruning, evaluation function, and tuned weight using hill climbing and more. The agent was tested against itself and other version of random agents and greedy agents.